I was looking for a portable C++11 way to check if a file (with a given name) exists. No luck, unfortunately, this functionality will be available only in C++14. However, I found one workaround that left me speechless. It is not actually the solution itself, it is rather a comment that is so fascinating:

Solution:

 bool b = std::ifstream("filename").good();

Comment: Without the branch instructions (like if) it must perform faster as it needs to be called thousands of times.

Gosh! If you care about these kind of micro-optimizations, you should learn about the costs first. A branch misprediction is merely several wasted CPU cycles, but C++ streams are 2 orders of magnitude more costly. Not to mention all the overhead related to the filesystem calls!

Even for a filesystem-less stream, it takes a thousand CPU cycles to construct. Why is it so horribly slow? I have no idea, but such code should be avoided wherever performance is important (of course, we can use it otherwise).

UPDATE: For a good comment on the inefficiency of C++ streams (by Sergey Nepomnyachiy) see my Google+ account.